Magic 2015 Core Set

Accursed Spirit
Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
Act on Impulse
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Aegis Angel

Flying

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say “destroy” don’t destroy it. A creature with indestructible can’t be destroyed by damage.)

Aeronaut Tinkerer
Aeronaut Tinkerer has flying as long as you control an artifact. (It can’t be blocked except by creatures with flying or reach.)
Ætherspouts
For each attacking creature, its owner puts it on the top or bottom of his or her library.
Aggressive Mining

You can’t play lands.

Sacrifice a land: Draw two cards. Activate this ability only once each turn.

Ajani Steadfast

+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.

−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

−7: You get an emblem with “If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage.”

Ajani’s Pridemate
Whenever you gain life, you may put a +1/+1 counter on Ajani’s Pridemate.
Altac Bloodseeker
Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and {T} as soon as it comes under your control.)
Amphin Pathmage
{2} {U}: Target creature can’t be blocked this turn.
Ancient Silverback
{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Avacyn, Guardian Angel

Flying, vigilance

{1} {W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

{5} {W} {W}: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.

Avarice Amulet

Equipped creature gets +2/+0 and has vigilance and “At the beginning of your upkeep, draw a card.”

When equipped creature dies, target opponent gains control of Avarice Amulet.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Back to Nature
Destroy all enchantments.
Battle Mastery

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Battlefield Forge

{T}: Add {1} to your mana pool.

{T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.

Belligerent Sliver
Sliver creatures you control have “This creature can’t be blocked except by two or more creatures.”
Black Cat
When Black Cat dies, target opponent discards a card at random.
Blastfire Bolt
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Blood Host
{1} {B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
Boonweaver Giant
When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.
Borderland Marauder
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Brawler’s Plate

Equipped creature gets +2/+2 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Bronze Sable

Brood Keeper
Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has “{R}: This creature gets +1/+0 until end of turn.”
Burning Anger

Enchant creature

Enchanted creature has “{T}: This creature deals damage equal to its power to target creature or player.”

Cancel
Counter target spell.
Carnivorous Moss-Beast
{5} {G} {G}: Put a +1/+1 counter on Carnivorous Moss-Beast.
Carrion Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Carrion Crow enters the battlefield tapped.

Caustic Tar

Enchant land

Enchanted land has “{T}: Target player loses 3 life.”

Caves of Koilos

{T}: Add {1} to your mana pool.

{T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.

Centaur Courser

Chandra, Pyromaster

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can’t block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Charging Rhino
Charging Rhino can’t be blocked by more than one creature.
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. (They can’t be blocked as long as defending player controls an Island.)

Chief Engineer
Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature’s color.)
Child of Night
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Chord of Calling

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

Chronostutter
Put target creature into its owner’s library second from the top.
Circle of Flame
Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.
Clear a Path
Destroy target creature with defender.
Cone of Flame
Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
Congregate
Target player gains 2 life for each creature on the battlefield.
Constricting Sliver
Sliver creatures you control have “When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield.”
Coral Barrier

Defender (This creature can’t attack.)

When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can’t be blocked as long as defending player controls an Island.)

Covenant of Blood

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.

Crippling Blight

Enchant creature

Enchanted creature gets -1/-1 and can’t block.

Crowd’s Favor

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Crucible of Fire
Dragon creatures you control get +3/+3.
Cruel Sadist

{B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.

{2} {B}, {T}, Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature.

Darksteel Citadel

Indestructible (Effects that say “destroy” don’t destroy this land.)

{T}: Add {1} to your mana pool.

Dauntless River Marshal

Dauntless River Marshal gets +1/+1 as long as you control an Island.

{3} {U}: Tap target creature.

Devouring Light

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Exile target attacking or blocking creature.

Diffusion Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Dissipate
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard.
Divination
Draw two cards.
Divine Favor

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

Divine Verdict
Destroy target attacking or blocking creature.
Elvish Mystic
{T}: Add {G} to your mana pool.
Encrust

Enchant artifact or creature

Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated.

Endless Obedience

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Put target creature card from a graveyard onto the battlefield under your control.

Ensoul Artifact

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Ephemeral Shields

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Target creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Eternal Thirst

Enchant creature

Enchanted creature has lifelink and “Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.” (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Evolving Wilds
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Feast on the Fallen
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
Feral Incarnation

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Put three 3/3 green Beast creature tokens onto the battlefield.

Festergloom
Nonblack creatures get -1/-1 until end of turn.
First Response
At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
Flesh to Dust
Destroy target creature. It can’t be regenerated.
Forest
G
Forge Devil
When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.
Foundry Street Denizen
Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
Frenzied Goblin
Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can’t block this turn.
Frost Lynx
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.

Fugitive Wizard

Furnace Whelp

Flying

{R}: Furnace Whelp gets +1/+0 until end of turn.

Gargoyle Sentinel

Defender (This creature can’t attack.)

{3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

Garruk, Apex Predator

+1: Destroy another target planeswalker.

+1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield.

−3: Destroy target creature. You gain life equal to its toughness.

−8: Target opponent gets an emblem with “Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn.”

Garruk’s Packleader
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Gather Courage

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Target creature gets +2/+2 until end of turn.

Geist of the Moors
Flying
Generator Servant
{T}, Sacrifice Generator Servant: Add {2} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)
Genesis Hydra

When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Glacial Crasher

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Glacial Crasher can’t attack unless there is a Mountain on the battlefield.

Goblin Kaboomist
At the beginning of your upkeep, put a colorless artifact token named Land Mine onto the battlefield with “{R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying.” Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.
Goblin Rabblemaster

Other Goblin creatures you control attack each turn if able.

At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.

Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Goblin Roughrider

Gravedigger
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Grindclock

{T}: Put a charge counter on Grindclock.

{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.

Hammerhand

Enchant creature

When Hammerhand enters the battlefield, target creature can’t block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)

Haunted Plate Mail

Equipped creature gets +4/+4.

{0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that’s no longer an Equipment. Activate this ability only if you control no creatures.

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Heat Ray
Heat Ray deals X damage to target creature.
Heliod’s Pilgrim
When Heliod’s Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
Hoarding Dragon

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner’s hand.

Hornet Nest

Defender (This creature can’t attack.)

Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Hornet Queen

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

Hot Soup

Equipped creature can’t be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Hunt the Weak
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
Hunter’s Ambush
Prevent all combat damage that would be dealt by nongreen creatures this turn.
Hushwing Gryff

Flash (You may cast this spell any time you could cast an instant.)

Flying

Creatures entering the battlefield don’t cause abilities to trigger.

Hydrosurge
Target creature gets -5/-0 until end of turn.
Illusory Angel

Flying

Cast Illusory Angel only if you’ve cast another spell this turn.

In Garruk’s Wake
Destroy all creatures you don’t control and all planeswalkers you don’t control.
Indulgent Tormentor

Flying

At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.

Inferno Fist

Enchant creature you control

Enchanted creature gets +2/+0.

{R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.

Inspired Charge
Creatures you control get +2/+1 until end of turn.
Into the Void
Return up to two target creatures to their owners’ hands.
Invasive Species
When Invasive Species enters the battlefield, return another permanent you control to its owner’s hand.
Invisibility

Enchant creature

Enchanted creature can’t be blocked except by Walls.

Island
U
Jace, the Living Guildpact

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner’s hand.

−8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.

Jace’s Ingenuity
Draw three cards.
Jalira, Master Polymorphist
{2} {U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Jorubai Murk Lurker

Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.

{1} {B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Juggernaut

Juggernaut attacks each turn if able.

Juggernaut can’t be blocked by Walls.

Kalonian Twingrove

Kalonian Twingrove’s power and toughness are each equal to the number of Forests you control.

When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with “This creature’s power and toughness are each equal to the number of Forests you control.”

Kapsho Kitefins

Flying

Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.

Kinsbaile Skirmisher
When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.
Kird Chieftain

Kird Chieftain gets +1/+1 as long as you control a Forest.

{4} {G}: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Krenko’s Enforcer
Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
Kurkesh, Onakke Ancient
Whenever you activate an ability of an artifact, if it isn’t a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.
Lava Axe
Lava Axe deals 5 damage to target player.
Leeching Sliver
Whenever a Sliver you control attacks, defending player loses 1 life.
Life’s Legacy

As an additional cost to cast Life’s Legacy, sacrifice a creature.

Draw cards equal to the sacrificed creature’s power.

Lightning Strike
Lightning Strike deals 3 damage to target creature or player.
Liliana Vess

+1: Target player discards a card.

−2: Search your library for a card, then shuffle your library and put that card on top of it.

−8: Put all creature cards from all graveyards onto the battlefield under your control.

Living Totem

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.

Llanowar Wastes

{T}: Add {1} to your mana pool.

{T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Mahamoti Djinn
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Marked by Honor

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn’t cause it to tap.)

Mass Calcify
Destroy all nonwhite creatures.
Master of Predicaments

Flying

Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card’s converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.

Meditation Puzzle

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

You gain 8 life.

Mercurial Pretender
You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains “{2} {U} {U}: Return this creature to its owner’s hand.”
Meteorite

When Meteorite enters the battlefield, it deals 2 damage to target creature or player.

{T}: Add one mana of any color to your mana pool.

Midnight Guard
Whenever another creature enters the battlefield, untap Midnight Guard.
Might Makes Right
At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Military Intelligence
Whenever you attack with two or more creatures, draw a card.
Mind Rot
Target player discards two cards.
Mind Sculpt
Target opponent puts the top seven cards of his or her library into his or her graveyard.
Miner’s Bane
{2} {R}: Miner’s Bane gets +1/+0 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
Mountain
R
Naturalize
Destroy target artifact or enchantment.
Necrobite
Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Necrogen Scudder

Flying

When Necrogen Scudder enters the battlefield, you lose 3 life.

Necromancer’s Assistant
When Necromancer’s Assistant enters the battlefield, put the top three cards of your library into your graveyard.
Necromancer’s Stockpile
{1} {B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.
Negate
Counter target noncreature spell.
Netcaster Spider

Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Nightfire Giant

Nightfire Giant gets +1/+1 as long as you control a Mountain.

{4} {R}: Nightfire Giant deals 2 damage to target creature or player.

Nightmare

Flying

Nightmare’s power and toughness are each equal to the number of Swamps you control.

Nimbus of the Isles
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nissa, Worldwaker

+1: Target land you control becomes a 4/4 Elemental creature with trample. It’s still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They’re still lands.

Nissa’s Expedition

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Ob Nixilis, Unshackled

Flying, trample

Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life.

Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.

Obelisk of Urd

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

As Obelisk of Urd enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2.

Oppressive Rays

Enchant creature

Enchanted creature can’t attack or block unless its controller pays {3}.

Activated abilities of enchanted creature cost {3} more to activate.

Oreskos Swiftclaw

Ornithopter
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Overwhelm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Creatures you control get +3/+3 until end of turn.

Paragon of Eternal Wilds

Other green creatures you control get +1/+1.

{G}, {T}: Another target green creature you control gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Paragon of Fierce Defiance

Other red creatures you control get +1/+1.

{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)

Paragon of Gathering Mists

Other blue creatures you control get +1/+1.

{U}, {T}: Another target blue creature you control gains flying until end of turn.

Paragon of New Dawns

Other white creatures you control get +1/+1.

{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn’t cause it to tap.)

Paragon of Open Graves

Other black creatures you control get +1/+1.

{2} {B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Peel from Reality
Return target creature you control and target creature you don’t control to their owners’ hands.
Perilous Vault
{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
Phyrexian Revoker

As Phyrexian Revoker enters the battlefield, name a nonland card.

Activated abilities of sources with the chosen name can’t be activated.

Phytotitan
When Phytotitan dies, return it to the battlefield tapped under its owner’s control at the beginning of his or her next upkeep.
Pillar of Light
Exile target creature with toughness 4 or greater.
Plains
W
Plummet
Destroy target creature with flying.
Polymorphist’s Jest
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Preeminent Captain

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

Profane Memento
Whenever a creature card is put into an opponent’s graveyard from anywhere, you gain 1 life.
Quickling

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner’s hand.

Radiant Fountain

When Radiant Fountain enters the battlefield, you gain 2 life.

{T}: Add {1} to your mana pool.

Raise the Alarm
Put two 1/1 white Soldier creature tokens onto the battlefield.
Ranger’s Guile
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
Razorfoot Griffin

Flying (This creature can’t be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

Reclamation Sage
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
Research Assistant
{3} {U}, {T}: Draw a card, then discard a card.
Resolute Archangel

Flying

When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.

Restock
Return two target cards from your graveyard to your hand. Exile Restock.
Return to the Ranks

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.

Roaring Primadox
At the beginning of your upkeep, return a creature you control to its owner’s hand.
Rogue’s Gloves

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Rotfeaster Maggot
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card’s toughness.
Rummaging Goblin
{T}, Discard a card: Draw a card.

Runeclaw Bear

Sacred Armory
{2}: Target creature gets +1/+0 until end of turn.
Sanctified Charge
Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Satyr Wayfinder
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Scrapyard Mongrel
As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
Scuttling Doom Engine

Scuttling Doom Engine can’t be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent.

Seismic Strike
Seismic Strike deals damage to target creature equal to the number of Mountains you control.
Selfless Cathar
{1} {W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
Sengir Vampire

Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Seraph of the Masses

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Flying

Seraph of the Masses’s power and toughness are each equal to the number of creatures you control.

Serra Angel

Flying

Vigilance (Attacking doesn’t cause this creature to tap.)

Shadowcloak Vampire
Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can’t be blocked except by creatures with flying or reach.)
Shaman of Spring
When Shaman of Spring enters the battlefield, draw a card.
Shield of the Avatar

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Shivan Dragon

Flying

{R}: Shivan Dragon gets +1/+0 until end of turn.

Shivan Reef

{T}: Add {1} to your mana pool.

{T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.

Shrapnel Blast

As an additional cost to cast Shrapnel Blast, sacrifice an artifact.

Shrapnel Blast deals 5 damage to target creature or player.

Siege Dragon

Flying

When Siege Dragon enters the battlefield, destroy all Walls your opponents control.

Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.

Siege Wurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Sign in Blood
Target player draws two cards and loses 2 life.
Sliver Hive

{T}: Add {1} to your mana pool.

{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

{5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Sliver Hivelord
Sliver creatures you control have indestructible. (Damage and effects that say “destroy” don’t destroy them.)
Solemn Offering
Destroy target artifact or enchantment. You gain 4 life.
Soul of Innistrad

Deathtouch

{3} {B} {B}: Return up to three target creature cards from your graveyard to your hand.

{3} {B} {B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.

Soul of New Phyrexia

Trample

{5}: Permanents you control gain indestructible until end of turn.

{5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

Soul of Ravnica

Flying

{5} {U} {U}: Draw a card for each color among permanents you control.

{5} {U} {U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.

Soul of Shandalar

First strike

{3} {R} {R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.

{3} {R} {R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.

Soul of Theros

Vigilance

{4} {W} {W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

{4} {W} {W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

Soul of Zendikar

Reach

{3} {G} {G}: Put a 3/3 green Beast creature token onto the battlefield.

{3} {G} {G}, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.

Soulmender
{T}: You gain 1 life.
Spectra Ward

Enchant creature

Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn’t remove Auras. (It can’t be blocked, targeted, or dealt damage by anything that’s white, blue, black, red, or green.)

Spirit Bonds

Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.

{1} {W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Stab Wound

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.

Staff of the Death Magus
Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.
Staff of the Flame Magus
Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.
Staff of the Mind Magus
Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.
Staff of the Sun Magus
Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
Staff of the Wild Magus
Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.
Stain the Mind

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Name a nonland card. Search target player’s graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Statute of Denial
Counter target spell. If you control a blue creature, draw a card, then discard a card.
Stoke the Flames

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Stoke the Flames deals 4 damage to target creature or player.

Stormtide Leviathan

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can’t attack.

Sunblade Elf

Sunblade Elf gets +1/+1 as long as you control a Plains.

{4} {W}: Creatures you control get +1/+1 until end of turn.

Sungrace Pegasus

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Swamp
B
Terra Stomper

Terra Stomper can’t be countered.

Trample

The Chain Veil

At the beginning of your end step, if you didn’t activate a loyalty ability of a planeswalker this turn, you lose 2 life.

{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.

Thundering Giant
Haste (This creature can attack and {T} as soon as it comes under your control.)
Tireless Missionaries
When Tireless Missionaries enters the battlefield, you gain 3 life.
Titanic Growth
Target creature gets +4/+4 until end of turn.
Torch Fiend
{R}, Sacrifice Torch Fiend: Destroy target artifact.
Tormod’s Crypt
{T}, Sacrifice Tormod’s Crypt: Exile all cards from target player’s graveyard.
Triplicate Spirits

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can’t be blocked except by creatures with flying or reach.)

Turn to Frog
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Typhoid Rats
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Tyrant’s Machine
{4}, {T}: Tap target creature.
Ulcerate
Target creature gets -3/-3 until end of turn. You lose 3 life.
Undergrowth Scavenger
Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.
Unmake the Graves

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Return up to two target creature cards from your graveyard to your hand.

Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Venom Sliver
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Verdant Haven

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Vineweft

Enchant creature

Enchanted creature gets +1/+1.

{4} {G}: Return Vineweft from your graveyard to your hand.

Void Snare
Return target nonland permanent to its owner’s hand.

Walking Corpse

Wall of Essence

Defender (This creature can’t attack.)

Whenever Wall of Essence is dealt combat damage, you gain that much life.

Wall of Fire

Defender (This creature can’t attack.)

{R}: Wall of Fire gets +1/+0 until end of turn.

Wall of Frost

Defender (This creature can’t attack.)

Whenever Wall of Frost blocks a creature, that creature doesn’t untap during its controller’s next untap step.

Wall of Limbs

Defender (This creature can’t attack.)

Whenever you gain life, put a +1/+1 counter on Wall of Limbs.

{5} {B} {B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs’s power.

Wall of Mulch

Defender (This creature can’t attack.)

{G}, Sacrifice a Wall: Draw a card.

Warden of the Beyond

Vigilance (Attacking doesn’t cause this creature to tap.)

Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.

Waste Not

Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.

Whenever an opponent discards a land card, add {B} {B} to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Welkin Tern

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Welkin Tern can block only creatures with flying.

Will-Forged Golem
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Witch’s Familiar

Xathrid Slyblade

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

{3} {B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)

Yavimaya Coast

{T}: Add {1} to your mana pool.

{T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.

Yisan, the Wanderer Bard
{2} {G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.
Zof Shade
{2} {B}: Zof Shade gets +2/+2 until end of turn.