Magic 2015 Core Set¶
- Accursed Spirit
- Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
- Act on Impulse
- Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
- Aegis Angel
Flying
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say “destroy” don’t destroy it. A creature with indestructible can’t be destroyed by damage.)
- Aeronaut Tinkerer
- Aeronaut Tinkerer has flying as long as you control an artifact. (It can’t be blocked except by creatures with flying or reach.)
- Ætherspouts
- For each attacking creature, its owner puts it on the top or bottom of his or her library.
- Aggressive Mining
You can’t play lands.
Sacrifice a land: Draw two cards. Activate this ability only once each turn.
- Ajani Steadfast
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
−7: You get an emblem with “If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage.”
- Ajani’s Pridemate
- Whenever you gain life, you may put a +1/+1 counter on Ajani’s Pridemate.
- Altac Bloodseeker
- Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)
- Amphin Pathmage
- : Target creature can’t be blocked this turn.
- Ancient Silverback
- : Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
- Avacyn, Guardian Angel
Flying, vigilance
: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.
: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.
- Avarice Amulet
Equipped creature gets +2/+0 and has vigilance and “At the beginning of your upkeep, draw a card.”
When equipped creature dies, target opponent gains control of Avarice Amulet.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
- Back to Nature
- Destroy all enchantments.
- Battle Mastery
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
- Battlefield Forge
: Add to your mana pool.
: Add or to your mana pool. Battlefield Forge deals 1 damage to you.
- Belligerent Sliver
- Sliver creatures you control have “This creature can’t be blocked except by two or more creatures.”
- Black Cat
- When Black Cat dies, target opponent discards a card at random.
- Blastfire Bolt
- Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
- Blood Host
- , Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
- Boonweaver Giant
- When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.
- Borderland Marauder
- Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
- Brawler’s Plate
Equipped creature gets +2/+2 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Bronze Sable
- Brood Keeper
- Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has “: This creature gets +1/+0 until end of turn.”
- Burning Anger
Enchant creature
Enchanted creature has “: This creature deals damage equal to its power to target creature or player.”
- Cancel
- Counter target spell.
- Carnivorous Moss-Beast
- : Put a +1/+1 counter on Carnivorous Moss-Beast.
- Carrion Crow
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Carrion Crow enters the battlefield tapped.
- Caustic Tar
Enchant land
Enchanted land has “: Target player loses 3 life.”
- Caves of Koilos
: Add to your mana pool.
: Add or to your mana pool. Caves of Koilos deals 1 damage to you.
Centaur Courser
- Chandra, Pyromaster
+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can’t block this turn.
0: Exile the top card of your library. You may play it this turn.
−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
- Charging Rhino
- Charging Rhino can’t be blocked by more than one creature.
- Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. (They can’t be blocked as long as defending player controls an Island.)
- Chief Engineer
- Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for or one mana of that creature’s color.)
- Child of Night
- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
- Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
- Chronostutter
- Put target creature into its owner’s library second from the top.
- Circle of Flame
- Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.
- Clear a Path
- Destroy target creature with defender.
- Cone of Flame
- Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
- Congregate
- Target player gains 2 life for each creature on the battlefield.
- Constricting Sliver
- Sliver creatures you control have “When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield.”
- Coral Barrier
Defender (This creature can’t attack.)
When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can’t be blocked as long as defending player controls an Island.)
- Covenant of Blood
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.
- Crippling Blight
Enchant creature
Enchanted creature gets -1/-1 and can’t block.
- Crowd’s Favor
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
- Crucible of Fire
- Dragon creatures you control get +3/+3.
- Cruel Sadist
, , Pay 1 life: Put a +1/+1 counter on Cruel Sadist.
, , Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature.
- Darksteel Citadel
Indestructible (Effects that say “destroy” don’t destroy this land.)
: Add to your mana pool.
- Dauntless River Marshal
Dauntless River Marshal gets +1/+1 as long as you control an Island.
: Tap target creature.
- Devouring Light
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Exile target attacking or blocking creature.
- Diffusion Sliver
- Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
- Dissipate
- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard.
- Divination
- Draw two cards.
- Divine Favor
Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
- Divine Verdict
- Destroy target attacking or blocking creature.
- Elvish Mystic
- : Add to your mana pool.
- Encrust
Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated.
- Endless Obedience
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Put target creature card from a graveyard onto the battlefield under your control.
- Ensoul Artifact
Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
- Ephemeral Shields
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Target creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)
- Eternal Thirst
Enchant creature
Enchanted creature has lifelink and “Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.” (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
- Evolving Wilds
- , Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
- Feast on the Fallen
- At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
- Feral Incarnation
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Put three 3/3 green Beast creature tokens onto the battlefield.
- Festergloom
- Nonblack creatures get -1/-1 until end of turn.
- First Response
- At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
- Flesh to Dust
- Destroy target creature. It can’t be regenerated.
- Forest
- G
- Forge Devil
- When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.
- Foundry Street Denizen
- Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
- Frenzied Goblin
- Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can’t block this turn.
- Frost Lynx
- When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
Fugitive Wizard
- Furnace Whelp
Flying
: Furnace Whelp gets +1/+0 until end of turn.
- Gargoyle Sentinel
Defender (This creature can’t attack.)
: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
- Garruk, Apex Predator
+1: Destroy another target planeswalker.
+1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield.
−3: Destroy target creature. You gain life equal to its toughness.
−8: Target opponent gets an emblem with “Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn.”
- Garruk’s Packleader
- Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
- Gather Courage
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Target creature gets +2/+2 until end of turn.
- Geist of the Moors
- Flying
- Generator Servant
- , Sacrifice Generator Servant: Add to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and as soon as it comes under your control.)
- Genesis Hydra
When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
- Glacial Crasher
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
Glacial Crasher can’t attack unless there is a Mountain on the battlefield.
- Goblin Kaboomist
- At the beginning of your upkeep, put a colorless artifact token named Land Mine onto the battlefield with “, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying.” Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.
- Goblin Rabblemaster
Other Goblin creatures you control attack each turn if able.
At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.
Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Goblin Roughrider
- Gravedigger
- When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
- Grindclock
: Put a charge counter on Grindclock.
: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.
- Hammerhand
Enchant creature
When Hammerhand enters the battlefield, target creature can’t block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)
- Haunted Plate Mail
Equipped creature gets +4/+4.
: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that’s no longer an Equipment. Activate this ability only if you control no creatures.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
- Heat Ray
- Heat Ray deals X damage to target creature.
- Heliod’s Pilgrim
- When Heliod’s Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
- Hoarding Dragon
Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.
When Hoarding Dragon dies, you may put the exiled card into its owner’s hand.
- Hornet Nest
Defender (This creature can’t attack.)
Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
- Hornet Queen
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
- Hot Soup
Equipped creature can’t be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
- Hunt the Weak
- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
- Hunter’s Ambush
- Prevent all combat damage that would be dealt by nongreen creatures this turn.
- Hushwing Gryff
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creatures entering the battlefield don’t cause abilities to trigger.
- Hydrosurge
- Target creature gets -5/-0 until end of turn.
- Illusory Angel
Flying
Cast Illusory Angel only if you’ve cast another spell this turn.
- In Garruk’s Wake
- Destroy all creatures you don’t control and all planeswalkers you don’t control.
- Indulgent Tormentor
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
- Inferno Fist
Enchant creature you control
Enchanted creature gets +2/+0.
, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.
- Inspired Charge
- Creatures you control get +2/+1 until end of turn.
- Into the Void
- Return up to two target creatures to their owners’ hands.
- Invasive Species
- When Invasive Species enters the battlefield, return another permanent you control to its owner’s hand.
- Invisibility
Enchant creature
Enchanted creature can’t be blocked except by Walls.
- Island
- U
- Jace, the Living Guildpact
+1: Look at the top two cards of your library. Put one of them into your graveyard.
−3: Return another target nonland permanent to its owner’s hand.
−8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.
- Jace’s Ingenuity
- Draw three cards.
- Jalira, Master Polymorphist
- , , Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
- Jorubai Murk Lurker
Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.
: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
- Juggernaut
Juggernaut attacks each turn if able.
Juggernaut can’t be blocked by Walls.
- Kalonian Twingrove
Kalonian Twingrove’s power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with “This creature’s power and toughness are each equal to the number of Forests you control.”
- Kapsho Kitefins
Flying
Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.
- Kinsbaile Skirmisher
- When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.
- Kird Chieftain
Kird Chieftain gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
- Krenko’s Enforcer
- Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
- Kurkesh, Onakke Ancient
- Whenever you activate an ability of an artifact, if it isn’t a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
- Lava Axe
- Lava Axe deals 5 damage to target player.
- Leeching Sliver
- Whenever a Sliver you control attacks, defending player loses 1 life.
- Life’s Legacy
As an additional cost to cast Life’s Legacy, sacrifice a creature.
Draw cards equal to the sacrificed creature’s power.
- Lightning Strike
- Lightning Strike deals 3 damage to target creature or player.
- Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle your library and put that card on top of it.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
- Living Totem
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.
- Llanowar Wastes
: Add to your mana pool.
: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.
- Mahamoti Djinn
- Flying (This creature can’t be blocked except by creatures with flying or reach.)
- Marked by Honor
Enchant creature
Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn’t cause it to tap.)
- Mass Calcify
- Destroy all nonwhite creatures.
- Master of Predicaments
Flying
Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card’s converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.
- Meditation Puzzle
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
You gain 8 life.
- Mercurial Pretender
- You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains “ : Return this creature to its owner’s hand.”
- Meteorite
When Meteorite enters the battlefield, it deals 2 damage to target creature or player.
: Add one mana of any color to your mana pool.
- Midnight Guard
- Whenever another creature enters the battlefield, untap Midnight Guard.
- Might Makes Right
- At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
- Military Intelligence
- Whenever you attack with two or more creatures, draw a card.
- Mind Rot
- Target player discards two cards.
- Mind Sculpt
- Target opponent puts the top seven cards of his or her library into his or her graveyard.
- Miner’s Bane
- : Miner’s Bane gets +1/+0 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
- Mountain
- R
- Naturalize
- Destroy target artifact or enchantment.
- Necrobite
- Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
- Necrogen Scudder
Flying
When Necrogen Scudder enters the battlefield, you lose 3 life.
- Necromancer’s Assistant
- When Necromancer’s Assistant enters the battlefield, put the top three cards of your library into your graveyard.
- Necromancer’s Stockpile
- , Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.
- Negate
- Counter target noncreature spell.
- Netcaster Spider
Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
- Nightfire Giant
Nightfire Giant gets +1/+1 as long as you control a Mountain.
: Nightfire Giant deals 2 damage to target creature or player.
- Nightmare
Flying
Nightmare’s power and toughness are each equal to the number of Swamps you control.
- Nimbus of the Isles
- Flying (This creature can’t be blocked except by creatures with flying or reach.)
- Nissa, Worldwaker
+1: Target land you control becomes a 4/4 Elemental creature with trample. It’s still a land.
+1: Untap up to four target Forests.
−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They’re still lands.
- Nissa’s Expedition
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
- Ob Nixilis, Unshackled
Flying, trample
Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
- Obelisk of Urd
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
As Obelisk of Urd enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +2/+2.
- Oppressive Rays
Enchant creature
Enchanted creature can’t attack or block unless its controller pays .
Activated abilities of enchanted creature cost more to activate.
Oreskos Swiftclaw
- Ornithopter
- Flying (This creature can’t be blocked except by creatures with flying or reach.)
- Overwhelm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Creatures you control get +3/+3 until end of turn.
- Paragon of Eternal Wilds
Other green creatures you control get +1/+1.
, : Another target green creature you control gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
- Paragon of Fierce Defiance
Other red creatures you control get +1/+1.
, : Another target red creature you control gains haste until end of turn. (It can attack and this turn.)
- Paragon of Gathering Mists
Other blue creatures you control get +1/+1.
, : Another target blue creature you control gains flying until end of turn.
- Paragon of New Dawns
Other white creatures you control get +1/+1.
, : Another target white creature you control gains vigilance until end of turn. (Attacking doesn’t cause it to tap.)
- Paragon of Open Graves
Other black creatures you control get +1/+1.
, : Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
- Peel from Reality
- Return target creature you control and target creature you don’t control to their owners’ hands.
- Perilous Vault
- , , Exile Perilous Vault: Exile all nonland permanents.
- Phyrexian Revoker
As Phyrexian Revoker enters the battlefield, name a nonland card.
Activated abilities of sources with the chosen name can’t be activated.
- Phytotitan
- When Phytotitan dies, return it to the battlefield tapped under its owner’s control at the beginning of his or her next upkeep.
- Pillar of Light
- Exile target creature with toughness 4 or greater.
- Plains
- W
- Plummet
- Destroy target creature with flying.
- Polymorphist’s Jest
- Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
- Preeminent Captain
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
- Profane Memento
- Whenever a creature card is put into an opponent’s graveyard from anywhere, you gain 1 life.
- Quickling
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner’s hand.
- Radiant Fountain
When Radiant Fountain enters the battlefield, you gain 2 life.
: Add to your mana pool.
- Raise the Alarm
- Put two 1/1 white Soldier creature tokens onto the battlefield.
- Ranger’s Guile
- Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
- Razorfoot Griffin
Flying (This creature can’t be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
- Reclamation Sage
- When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
- Research Assistant
- , : Draw a card, then discard a card.
- Resolute Archangel
Flying
When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.
- Restock
- Return two target cards from your graveyard to your hand. Exile Restock.
- Return to the Ranks
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.
- Roaring Primadox
- At the beginning of your upkeep, return a creature you control to its owner’s hand.
- Rogue’s Gloves
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
- Rotfeaster Maggot
- When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card’s toughness.
- Rummaging Goblin
- , Discard a card: Draw a card.
Runeclaw Bear
- Sacred Armory
- : Target creature gets +1/+0 until end of turn.
- Sanctified Charge
- Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
- Satyr Wayfinder
- When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
- Scrapyard Mongrel
- As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
- Scuttling Doom Engine
Scuttling Doom Engine can’t be blocked by creatures with power 2 or less.
When Scuttling Doom Engine dies, it deals 6 damage to target opponent.
- Seismic Strike
- Seismic Strike deals damage to target creature equal to the number of Mountains you control.
- Selfless Cathar
- , Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
- Sengir Vampire
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
- Seraph of the Masses
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Flying
Seraph of the Masses’s power and toughness are each equal to the number of creatures you control.
- Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
- Shadowcloak Vampire
- Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can’t be blocked except by creatures with flying or reach.)
- Shaman of Spring
- When Shaman of Spring enters the battlefield, draw a card.
- Shield of the Avatar
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
- Shivan Dragon
Flying
: Shivan Dragon gets +1/+0 until end of turn.
- Shivan Reef
: Add to your mana pool.
: Add or to your mana pool. Shivan Reef deals 1 damage to you.
- Shrapnel Blast
As an additional cost to cast Shrapnel Blast, sacrifice an artifact.
Shrapnel Blast deals 5 damage to target creature or player.
- Siege Dragon
Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
- Siege Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
- Sign in Blood
- Target player draws two cards and loses 2 life.
- Sliver Hive
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.
, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
- Sliver Hivelord
- Sliver creatures you control have indestructible. (Damage and effects that say “destroy” don’t destroy them.)
- Solemn Offering
- Destroy target artifact or enchantment. You gain 4 life.
- Soul of Innistrad
Deathtouch
: Return up to three target creature cards from your graveyard to your hand.
, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.
- Soul of New Phyrexia
Trample
: Permanents you control gain indestructible until end of turn.
, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
- Soul of Ravnica
Flying
: Draw a card for each color among permanents you control.
, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.
- Soul of Shandalar
First strike
: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.
, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.
- Soul of Theros
Vigilance
: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
- Soul of Zendikar
Reach
: Put a 3/3 green Beast creature token onto the battlefield.
, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.
- Soulmender
- : You gain 1 life.
- Spectra Ward
Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn’t remove Auras. (It can’t be blocked, targeted, or dealt damage by anything that’s white, blue, black, red, or green.)
- Spirit Bonds
Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.
, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)
- Stab Wound
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.
- Staff of the Death Magus
- Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.
- Staff of the Flame Magus
- Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.
- Staff of the Mind Magus
- Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.
- Staff of the Sun Magus
- Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
- Staff of the Wild Magus
- Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.
- Stain the Mind
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Name a nonland card. Search target player’s graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
- Statute of Denial
- Counter target spell. If you control a blue creature, draw a card, then discard a card.
- Stoke the Flames
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Stoke the Flames deals 4 damage to target creature or player.
- Stormtide Leviathan
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can’t attack.
- Sunblade Elf
Sunblade Elf gets +1/+1 as long as you control a Plains.
: Creatures you control get +1/+1 until end of turn.
- Sungrace Pegasus
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
- Swamp
- B
- Terra Stomper
Terra Stomper can’t be countered.
Trample
- The Chain Veil
At the beginning of your end step, if you didn’t activate a loyalty ability of a planeswalker this turn, you lose 2 life.
, : For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
- Thundering Giant
- Haste (This creature can attack and as soon as it comes under your control.)
- Tireless Missionaries
- When Tireless Missionaries enters the battlefield, you gain 3 life.
- Titanic Growth
- Target creature gets +4/+4 until end of turn.
- Torch Fiend
- , Sacrifice Torch Fiend: Destroy target artifact.
- Tormod’s Crypt
- , Sacrifice Tormod’s Crypt: Exile all cards from target player’s graveyard.
- Triplicate Spirits
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can’t be blocked except by creatures with flying or reach.)
- Turn to Frog
- Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
- Typhoid Rats
- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
- Tyrant’s Machine
- , : Tap target creature.
- Ulcerate
- Target creature gets -3/-3 until end of turn. You lose 3 life.
- Undergrowth Scavenger
- Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.
- Unmake the Graves
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Return up to two target creature cards from your graveyard to your hand.
- Urborg, Tomb of Yawgmoth
- Each land is a Swamp in addition to its other land types.
- Venom Sliver
- Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
- Verdant Haven
Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
- Vineweft
Enchant creature
Enchanted creature gets +1/+1.
: Return Vineweft from your graveyard to your hand.
- Void Snare
- Return target nonland permanent to its owner’s hand.
Walking Corpse
- Wall of Essence
Defender (This creature can’t attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.
- Wall of Fire
Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.
- Wall of Frost
Defender (This creature can’t attack.)
Whenever Wall of Frost blocks a creature, that creature doesn’t untap during its controller’s next untap step.
- Wall of Limbs
Defender (This creature can’t attack.)
Whenever you gain life, put a +1/+1 counter on Wall of Limbs.
, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs’s power.
- Wall of Mulch
Defender (This creature can’t attack.)
, Sacrifice a Wall: Draw a card.
- Warden of the Beyond
Vigilance (Attacking doesn’t cause this creature to tap.)
Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.
- Waste Not
Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.
Whenever an opponent discards a land card, add to your mana pool.
Whenever an opponent discards a noncreature, nonland card, draw a card.
- Welkin Tern
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.
- Will-Forged Golem
- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Witch’s Familiar
- Xathrid Slyblade
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)
- Yavimaya Coast
: Add to your mana pool.
: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.
- Yisan, the Wanderer Bard
- , , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.
- Zof Shade
- : Zof Shade gets +2/+2 until end of turn.