Theros

Abhorrent Overlord

Flying

When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.

Agent of Horizons
{2} {U}: Agent of Horizons can’t be blocked this turn.
Agent of the Fates

Deathtouch

Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

Akroan Crusader
Heroic — Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.
Akroan Hoplite
Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
Akroan Horse

Defender

When Akroan Horse enters the battlefield, an opponent gains control of it.

At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield.

Anax and Cymede

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Annul
Counter target artifact or enchantment spell.
Anthousa, Setessan Hero
Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They’re still lands.
Anvilwrought Raptor
Flying, first strike
Aqueous Form

Enchant creature

Enchanted creature can’t be blocked.

Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Arbor Colossus

Reach

{3} {G} {G} {G}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Arena Athlete
Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can’t block this turn.
Artisan of Forms
Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.
Artisan’s Sorrow
Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Ashen Rider

Flying

When Ashen Rider enters the battlefield or dies, exile target permanent.

Ashiok, Nightmare Weaver

+2: Exile the top three cards of target opponent’s library.

-X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

-10: Exile all cards from all opponents’ hands and graveyards.

Asphodel Wanderer
{2} {B}: Regenerate Asphodel Wanderer.
Baleful Eidolon

Bestow {4} {B} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Enchanted creature gets +1/+1 and has deathtouch.

Battlewise Hoplite
Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Battlewise Valor
Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Benthic Giant
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card.

{1} {U}, {T}: Creatures your opponents control attack this turn if able.

Blood-Toll Harpy

Flying

When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

Boon of Erebos
Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.
Boon Satyr

Flash

Bestow {3} {G} {G} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Enchanted creature gets +4/+2.

Borderland Minotaur

Boulderfall
Boulderfall deals 5 damage divided as you choose among any number of target creatures and/or players.
Bow of Nylea

Attacking creatures you control have deathtouch.

{1} {G}, {T}: Choose one — Put a +1/+1 counter on target creature; or Bow of Nylea deals 2 damage to target creature with flying; or you gain 3 life; or put up to four target cards from your graveyard on the bottom of your library in any order.

Breaching Hippocamp

Flash (You may cast this spell any time you could cast an instant.)

When Breaching Hippocamp enters the battlefield, untap another target creature you control.

Bronze Sable

Burnished Hart
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Cavalry Pegasus

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Cavern Lampad

Bestow {5} {B} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Intimidate

Enchanted creature gets +2/+2 and has intimidate.

Celestial Archon

Bestow {5} {W} {W} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Centaur Battlemaster
Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.
Chained to the Rocks

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner’s control.)

Chosen by Heliod

Enchant creature

When Chosen by Heliod enters the battlefield, draw a card.

Enchanted creature gets +0/+2.

Chronicler of Heroes
When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
Coastline Chimera

Flying

{1} {W}: Coastline Chimera can block an additional creature this turn.

Colossus of Akros

Defender, indestructible

{10}: Monstrosity 10. (If this creature isn’t monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn’t have defender.

Commune with the Gods
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Coordinated Assault
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Crackling Triton
{2} {R}, Sacrifice Crackling Triton: Crackling Triton deals 2 damage to target creature or player.
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield.
Cutthroat Maneuver
Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
Dark Betrayal
Destroy target black creature.
Dauntless Onslaught
Up to two target creatures each get +2/+2 until end of turn.
Daxos of Meletis

Daxos of Meletis can’t be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player’s library. You gain life equal to that card’s converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.

Deathbellow Raider

Deathbellow Raider attacks each turn if able.

{2} {B}: Regenerate Deathbellow Raider.

Decorated Griffin

Flying

{1} {W}: Prevent the next 1 combat damage that would be dealt to you this turn.

Defend the Hearth
Prevent all combat damage that would be dealt to players this turn.
Demolish
Destroy target artifact or land.
Destructive Revelry
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent’s controller.
Disciple of Phenax
When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Dissolve
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Divine Verdict
Destroy target attacking or blocking creature.
Dragon Mantle

Enchant creature

When Dragon Mantle enters the battlefield, draw a card.

Enchanted creature has “{R}: This creature gets +1/+0 until end of turn.”

Elspeth, Sun’s Champion

+1: Put three 1/1 white Soldier creature tokens onto the battlefield.

-3: Destroy all creatures with power 4 or greater.

-7: You get an emblem with “Creatures you control get +2/+2 and have flying.”

Ember Swallower

{5} {R} {R}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands.

Ephara’s Warden
{T}: Tap target creature with power 3 or less.
Erebos, God of the Dead

Indestructible

As long as your devotion to black is less than five, Erebos isn’t a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can’t gain life.

{1} {B}, Pay 2 life: Draw a card.

Erebos’s Emissary

Bestow {5} {B} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Discard a creature card: Erebos’s Emissary gets +2/+2 until end of turn. If Erebos’s Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Evangel of Heliod
When Evangel of Heliod enters the battlefield, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Fabled Hero

Double strike

Heroic — Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.

Fade into Antiquity
Exile target artifact or enchantment.
Fanatic of Mogis
When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Fate Foretold

Enchant creature

When Fate Foretold enters the battlefield, draw a card.

When enchanted creature dies, its controller draws a card.

Favored Hoplite
Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Felhide Minotaur

Feral Invocation

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2.

Firedrinker Satyr

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.

{1} {R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Flamecast Wheel
{5}, {T}, Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature.
Flamespeaker Adept
Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.
Fleecemane Lion

{3} {G} {W}: Monstrosity 1. (If this creature isn’t monstrous, put a +1/+1 counter on it and it becomes monstrous.)

As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.

Fleetfeather Sandals

Equipped creature has flying and haste.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Fleshmad Steed
Whenever another creature dies, tap Fleshmad Steed.
Forest
G
Gainsay
Counter target blue spell.
Gift of Immortality

Enchant creature

When enchanted creature dies, return that card to the battlefield under its owner’s control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Glare of Heresy
Exile target white permanent.
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Gray Merchant of Asphodel
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Griptide
Put target creature on top of its owner’s library.
Guardians of Meletis
Defender
Hammer of Purphoros

Creatures you control have haste.

{2} {R}, {T}, Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.

Heliod, God of the Sun

Indestructible

As long as your devotion to white is less than five, Heliod isn’t a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

{2} {W} {W}: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

Heliod’s Emissary

Bestow {6} {W} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Whenever Heliod’s Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Hero’s Downfall
Destroy target creature or planeswalker.
Hopeful Eidolon

Bestow {3} {W} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Horizon Chimera

Flash (You may cast this spell any time you could cast an instant.)

Flying, trample

Whenever you draw a card, you gain 1 life.

Horizon Scholar

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Hundred-Handed One

Vigilance

{3} {W} {W} {W}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Hunt the Hunter
Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Hythonia the Cruel

Deathtouch

{6} {B} {B}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

Ill-Tempered Cyclops

Trample

{5} {R}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Insatiable Harpy
Flying, lifelink
Island
U
Karametra’s Acolyte
{T}: Add an amount of {G} to your mana pool equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Keepsake Gorgon

Deathtouch

{5} {B} {B}: Monstrosity 1. (If this creature isn’t monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.

Kragma Warcaller

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

Labyrinth Champion
Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player.
Lagonna-Band Elder
When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.
Lash of the Whip
Target creature gets -4/-4 until end of turn.
Last Breath
Exile target creature with power 2 or less. Its controller gains 4 life.
Leafcrown Dryad

Bestow {3} {G} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Reach

Enchanted creature gets +2/+2 and has reach.

Leonin Snarecaster
When Leonin Snarecaster enters the battlefield, you may tap target creature.
Lightning Strike
Lightning Strike deals 3 damage to target creature or player.
Loathsome Catoblepas

{2} {G}: Loathsome Catoblepas must be blocked this turn if able.

When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

Lost in a Labyrinth
Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Magma Jet
Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
March of the Returned
Return up to two target creature cards from your graveyard to your hand.
Master of Waves

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Medomai the Ageless

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can’t attack during extra turns.

Meletis Charlatan
{2} {U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
Messenger’s Speed

Enchant creature

Enchanted creature has trample and haste.

Minotaur Skullcleaver

Haste

When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.

Mistcutter Hydra

Mistcutter Hydra can’t be countered.

Haste, protection from blue

Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.

Mnemonic Wall

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Mogis’s Marauder
When Mogis’s Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Mountain
R
Nemesis of Mortals

Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard.

{7} {G} {G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn’t monstrous, put five +1/+1 counters on it and it becomes monstrous.)

Nessian Asp

Reach

{6} {G}: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.)

Nessian Courser

Nighthowler

Bestow {2} {B} {B} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Nimbus Naiad

Bestow {4} {U} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Nykthos, Shrine to Nyx

{T}: Add {1} to your mana pool.

{2}, {T}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Nylea, God of the Hunt

Indestructible

As long as your devotion to green is less than five, Nylea isn’t a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

{3} {G}: Target creature gets +2/+2 until end of turn.

Nylea’s Disciple
When Nylea’s Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Nylea’s Emissary

Bestow {5} {G} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Trample

Enchanted creature gets +3/+3 and has trample.

Nylea’s Presence

Enchant land

When Nylea’s Presence enters the battlefield, draw a card.

Enchanted land is every basic land type in addition to its other types.

Observant Alseid

Bestow {4} {W} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Vigilance

Enchanted creature gets +2/+2 and has vigilance.

Omenspeaker
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Opaline Unicorn
{T}: Add one mana of any color to your mana pool.
Ordeal of Erebos

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.

When you sacrifice Ordeal of Erebos, target player discards two cards.

Ordeal of Heliod

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Ordeal of Nylea

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.

When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Ordeal of Purphoros

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.

Ordeal of Thassa

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.

When you sacrifice Ordeal of Thassa, draw two cards.

Peak Eruption
Destroy target Mountain. Peak Eruption deals 3 damage to that land’s controller.
Phalanx Leader
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
Pharika’s Cure
Pharika’s Cure deals 2 damage to target creature and you gain 2 life.
Pharika’s Mender
When Pharika’s Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.

Pheres-Band Centaurs

Plains
W
Polis Crusher

Trample, protection from enchantments

{4} {R} {G}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.

Polukranos, World Eater

{X} {X} {G}: Monstrosity X. (If this creature isn’t monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

Portent of Betrayal
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Prescient Chimera

Flying

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Priest of Iroas
{3} {W}, Sacrifice Priest of Iroas: Destroy target enchantment.
Prognostic Sphinx

Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Prophet of Kruphix

Untap all creatures and lands you control during each other player’s untap step.

You may cast creature cards as though they had flash.

Prowler’s Helm

Equipped creature can’t be blocked except by Walls.

Equip {2}

Psychic Intrusion
Target opponent reveals his or her hand. You choose a nonland card from that player’s graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Purphoros, God of the Forge

Indestructible

As long as your devotion to red is less than five, Purphoros isn’t a creature.

Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.

{2} {R}: Creatures you control get +1/+0 until end of turn.

Purphoros’s Emissary

Bestow {6} {R} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Purphoros’s Emissary can’t be blocked except by two or more creatures.

Enchanted creature gets +3/+3 and can’t be blocked except by two or more creatures.

Pyxis of Pandemonium

{T}: Each player exiles the top card of his or her library face down.

{7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

Rage of Purphoros
Rage of Purphoros deals 4 damage to target creature. It can’t be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Rageblood Shaman

Trample

Other Minotaur creatures you control get +1/+1 and have trample.

Ray of Dissolution
Destroy target enchantment. You gain 3 life.
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Reaper of the Wilds

Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{B}: Reaper of the Wilds gains deathtouch until end of turn.

{1} {G}: Reaper of the Wilds gains hexproof until end of turn.

Rescue from the Underworld

As an additional cost to cast Rescue from the Underworld, sacrifice a creature.

Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Returned Centaur
When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.
Returned Phalanx

Defender

{1} {U}: Returned Phalanx can attack this turn as though it didn’t have defender.

Reverent Hunter
When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Satyr Hedonist
{R}, Sacrifice Satyr Hedonist: Add {R} {R} {R} to your mana pool.
Satyr Piper
{3} {G}: Target creature must be blocked this turn if able.
Satyr Rambler
Trample
Savage Surge
Target creature gets +2/+2 until end of turn. Untap that creature.
Scholar of Athreos
{2} {B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
Scourgemark

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

Sea God’s Revenge
Return up to three target creatures your opponents control to their owners’ hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sealock Monster

Sealock Monster can’t attack unless defending player controls an Island.

{5} {U} {U}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Sedge Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Sentry of the Underworld

Flying, vigilance

{W} {B}, Pay 3 life: Regenerate Sentry of the Underworld.

Setessan Battle Priest
Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.
Setessan Griffin

Flying

{2} {G} {G}: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.

Shipbreaker Kraken

{6} {U} {U}: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.)

When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don’t untap during their controllers’ untap steps for as long as you control Shipbreaker Kraken.

Shipwreck Singer

Flying

{1} {U}: Target creature an opponent controls attacks this turn if able.

{1} {B}, {T}: Attacking creatures get -1/-1 until end of turn.

Shredding Winds
Shredding Winds deals 7 damage to target creature with flying.

Silent Artisan

Sip of Hemlock
Destroy target creature. Its controller loses 2 life.
Soldier of the Pantheon

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

Spark Jolt
Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Spear of Heliod

Creatures you control get +1/+1.

{1} {W} {W}, {T}: Destroy target creature that dealt damage to you this turn.

Spearpoint Oread

Bestow {5} {R} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

First strike

Enchanted creature gets +2/+2 and has first strike.

Spellheart Chimera

Flying, trample

Spellheart Chimera’s power is equal to the number of instant and sorcery cards in your graveyard.

Staunch-Hearted Warrior
Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.
Steam Augury
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Stoneshock Giant

{6} {R} {R}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can’t block this turn.

Stormbreath Dragon

Flying, haste, protection from white

{5} {R} {R}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player’s hand.

Stymied Hopes
Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Swamp
B
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield.
Sylvan Caryatid

Defender, hexproof

{T}: Add one mana of any color to your mana pool.

Temple of Abandon

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {R} or {G} to your mana pool.

Temple of Deceit

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {U} or {B} to your mana pool.

Temple of Mystery

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {G} or {U} to your mana pool.

Temple of Silence

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {W} or {B} to your mana pool.

Temple of Triumph

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {R} or {W} to your mana pool.

Thassa, God of the Sea

Indestructible

As long as your devotion to blue is less than five, Thassa isn’t a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

{1} {U}: Target creature you control can’t be blocked this turn.

Thassa’s Bounty
Draw three cards. Target player puts the top three cards of his or her library into his or her graveyard.
Thassa’s Emissary

Bestow {5} {U} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Whenever Thassa’s Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Time to Feed

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that

creature. (Each deals damage equal to its power to the other.)

Titan of Eternal Fire
Each Human creature you control has “{R}, {T}: This creature deals 1 damage to target creature or player.”
Titan’s Strength
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Tormented Hero

Tormented Hero enters the battlefield tapped.

Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

Traveler’s Amulet
{1}, Sacrifice Traveler’s Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

Traveling Philosopher

Triad of Fates

{1}, {T}: Put a fate counter on another target creature.

{W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner’s control.

{B}, {T}: Exile target creature that has a fate counter on it. Its controller draws two cards.

Triton Fortune Hunter
Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.

Triton Shorethief

Triton Tactics
Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn’s next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn’t untap during its controller’s next untap step.
Two-Headed Cerberus
Double strike (This creature deals both first-strike and regular combat damage.)
Tymaret, the Murder King

{1} {R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player.

{1} {B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.

Underworld Cerberus

Underworld Cerberus can’t be blocked except by three or more creatures.

Cards in graveyards can’t be the targets of spells or abilities.

When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.

Unknown Shores

{T}: Add {1} to your mana pool.

{1}, {T}: Add one mana of any color to your mana pool.

Vanquish the Foul
Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Vaporkin

Flying

Vaporkin can block only creatures with flying.

Viper’s Kiss

Enchant creature

Enchanted creature gets -1/-1, and its activated abilities can’t be activated.

Voyage’s End
Return target creature to its owner’s hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Voyaging Satyr
{T}: Untap target land.
Vulpine Goliath
Trample
Warriors’ Lesson
Until end of turn, up to two target creatures you control each gain “Whenever this creature deals combat damage to a player, draw a card.”
Wavecrash Triton
Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
Whip of Erebos

Creatures you control have lifelink.

{2} {B} {B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

Wild Celebrants
When Wild Celebrants enters the battlefield, you may destroy target artifact.
Wingsteed Rider

Flying

Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

Witches’ Eye

Equipped creature has “{1}, {T}: Scry 1.” (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Equip {1}

Xenagos, the Reveler

+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control.

0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield.

-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Yoked Ox