Heroes of Theros

Theros

The Avenger
{3} {T}: Target creature you control gains deathtouch until end of turn.
The Harvester
{T}: Draw a card, then discard a card.
The Hunter
{T}: Target creature you control gets +1/+1 until end of turn.
The Philosopher
{2} {T}: Tap target creature.
The Protector
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
The Slayer
You start the game with additional 7 life.
The Warrior
{T}: Target creature you control gains haste until end of turn.

Born of the Gods

The Explorer
You may play an additional land on each of your turns.
The General
Exile The General: Creatures you control get +1/+1 until end of turn. Untap them.
The Provider
Exile The Provider: Put two +1/+1 counters on target creature you control. You gain life equal to that creature’s toughness.
The Savant
Exile The Savant: Tap all creatures yout opponents control. Those creatures don’t untap during their controller’s next untap steps.
The Tyrant
Exile The Tyrant: Creatures your opponents control get -1/-1 until end of turn.
The Vanquisher

Your starting hand size is increased by one.

Your maximum hand size is increased by one.

The Warmonger
Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.

Journey into Nyx

Hero Artifacts

Spear of the General

Equipped creature gets +2/+0 and has first strike.

Equip {2}

Cloak of the Philosopher

Equipped creature gets +1/+1.

{2}: Untap equipped creature.

Equip {2}

Lash of the Tyrant

Equipped creature gets +1/+2 and has deathtouch.

Equip {2}

Axe of the Warmonger

Equipped creature gets +2/+1 and has haste.

Equip {2}

Bow of the Hunter

Equipped creature has “{T}: This creature deals 2 damage to target creature or player.”

Equip {2}

“Forge a Godslayer” Stickers

  • Equipped creature has double strike.
  • Whenever equipped creature deals damage, untap two target lands.
  • Equipped creature has vigilance and can block an additional creature each combat.
  • Whenever equipped creature deals damage, put a +1/+1 counter on it.
  • Whenever equipped creature deals damage, scry 1.
  • Equipped creature has protection from enchantments.
  • Whenever equipped creature deals damage, put a 1/1 white Soldier creature token onto the battlefield.

Heroes

The Destined
Spells you cast that target a creature you control cost {2} less to cast.
The Champion
{2}, {T}, Exile The Champion: Search your library for a legendary artifact card that isn’t a creature, reveal it, and put it onto the battlefield. Then shuffle your library